![]() Perhaps this is because I'm a bad driver, though I used to love and succeed at the EA NASCAR games. Even with the assists turned on, I found the driving model to be more frustrating than fun. Maintaining a straight line is more difficult than it needs to be. The cars handle like boats, requiring you to really jam the joystick to get the movement you want. This lack of development is too bad, because I find this version of NASCAR to be a sub-par driving experience. ![]() There aren't any new gameplay features or improvements to write about. What you got in 2014 is what you are getting this year, with a few changes (paint schemes, new car model, updated schedule, etc). Why? Because developer DMi has indicated through what little press there is that the 2015 version is the equivalent to a roster update. The biggest issue, however with NASCAR 15, is that it's really just a rescind NASCAR 14.įirst, I'll direct you to read the review of NASCAR 14. Worse, the game comes with a large share of the usual warning signs: last-gen only, later than usual release date, exclusive retailer, budget price, etc. This year, the Gamestop where I purchased my copy had only received two copies for each platform. NASCAR used to command the same attention as other annual racing games and sports titles. ![]() For a game representing one of the more popular sports in North America, the release of NASCAR 15 has been relatively quiet. ![]()
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